Shin Snowly
In the tutorial of Falwhind, princess Lyara is now giving the player the Royal Dagger, so all 3 offhand types are there
All arrows as quest rewards or loot are removed from Falwhind
All arrow rewards are removed from the slot mashine
Buff food is now added to the slot mashine rewards
A new item can be obtained in the tutorial instead of arrows, Dorset Cheese
All arrow rewards are removed from quests
All arrows are removed from shops
All arrow rewards are removed from mob loot
All 13 new gemstones are implemented in the game now
All 13 new gemstones are now sellable at Agnes, too
The halloween event crate is now removed from the game
All 13 new gemstones are now available when assembling Glimmer
All 13 new gemstones are now upgradable to their fabled version
All 13 new gemstones are now available as a reward when clearing the dungeon
All 13 new gemstones + their fabled variants are now added to the achievements
Shin Snowly
A new gemstone type has been introduced: Celestial Gems, capable of channeling an aspect of the gods during combat.
The first Celestial Gem—blessed by Ibis—has been added. It lets you briefly recoil and hover when attacking from the air, perfectly reflecting the fighting style of an owl.
A brand new training area called Somewhere has been created.
New custom music has been added to Somewhere.
Somewhere is accessible to every player through a book purchased from the vending machine.
New training weapons have been introduced.
New training gems are available specifically for use in Somewhere.
New dummies with unique abilities have been added.
A new way to display damage and combos has been implemented on certain training dummies.
The new Combo Dummy has been added to both Soul Station and Falwhind (the old one still exists).
The Hunter Bell, used for bow training, now only shows its “Shard Bell” message in Ibya Forest and nowhere else.
A new (fun) Straw Dummy Boss has been added to Somewhere.
A new achievement has been created for defeating the Straw Dummy Boss.
A completely new Deflect mechanic has been added for shields.
Speed on a successful deflect gemstone is now here
Resistance on a successful deflect gemstone is now here
Blight on a successful deflect gemstone is now here
Pale on a successful deflect gemstone is now here
Scorch on a successful deflect gemstone is now here
Drift on a successful deflect gemstone is now here
Ticking on a successful deflect gemstone is now here
The dagger now deals damage while dodging.
The dagger now increases player speed for a short time after a dodge.
Added Cutback – resets the dodge cooldown.
Chance to gain a Tempest Quiver stack on a successful Cutback gemstone is now here
New mechanics have been added to the crossbow
Quickshot: automatically fires when dodging.
Heartshot: charge up a powerful piercing arrow.
Multiple Quickshots in a row gemstone is now here
Scattered Quickshot gemstone is now here
Restore HP on a Heartshot gemstone is now here
Restore Hunger on a Heartshot gemstone is now here
Exploding Heartshot gemstone is now here
All existing crossbows, daggers and shield are now updated and accessable for everyone (just hold the item in hand and it updates)
All quest rewards from existing crossbows, daggers and shields are updated now
the “bow changer” is removed now
Shin Snowly
(Finally!) Spamming attacks on blocks which leads to bleeding ears is no longer possible ( A big thanks to @Looni )
Dual-Wielding is fixed now. It was possible to create incredible OP builds. I am sorry to ruin the fun but it was necessary!
There are no vanilla animals anymore in the Grove Of Deities
The reward message for the quest Cloudkissed got updated
Divine Gemstones are now in the game!
Phia has a new animation for rewarding the player when awakened a deity
Ibis is now giving you a present when talking to her
The damage that will applied at the end of the Ticking status, is now raised from 6 to 9. (Thank you @Counter )
There is now a message showing the top fighter in every bossfight and the personal damage from the one who is reading the message
The training dummy has now a larger activationrange, so it will be shown in the dialog