Special unique HUD for Void Tales added
New icon for keys and golden keys
Symbol shows on screen when gem triggers
Unique tooltip for Void Tales
Unique player damage sound for Void Tales
Soul Station whisper sound added
Chrono Courier messages improved
Titles now center screen
Quest guide uses first-person perspective
Portal instructions updated
Soul Station inscription improved
Commands shown with “/”, /msg added
Player sounds added
Barkshroom sounds changed (walking, general)
Wind sounds on Ibis Island
Weapon swing sounds quieter for other players
“Return to tutorial” bug fixed
Tutorial sword lost special ability, got lifesteal
Tutorial crossbow got lifesteal
Arrow rain in tutorial reduced
Arrows on ground disappear faster in tutorial
Rat movement and damage adjusted in tutorial
Goretail rats deal 1 melee / 2 ranged damage
Goretail boss deals 3 damage per attack
Tutorial path made clearer
Embercloak Knight dialogue hints at rats shooting
Goretail rats on tower for atmosphere
Tutorial teleporter added for stuck players
Gems and gem shards added
Skill to assemble 15 gem shards into gem
Gemadillo added to reset weapons by eating gems
Gemadillo moved to Amelia’s old place
Special interaction with Gemadillo added
11 sword gems added
9 armor gems added
Consumable hammer for assembling gem shards added
Loot system balanced (vases, chests)
New texture for Given Blade
Given Blade renamed to Shattered Gift
Given Blade mechanics completely changed
Whispers added as consumable for Given Blade
New particles for Given Blade added
Given Blade reduces 1 second per strike
Racoon Trader has new particles and better text
Racoon Trader explains Blossomwind Flute better
Chrono Courier vending machine prices adjusted
Lore books now require exact number of pages
Lore books reward items after consumption
Whispered Wings give 3 Shelleys
Owl Pilgrim armor set added to Ibis Island
Gem slot added to Owl Pilgrim set
Mysterious sword and shield added to Dreamveil Isle
Gem Veins distributed on Ibis Island
Blackberry added to food items
Armor Set Of Umons Eternal Watch added
Moonlit Guard shield replaced by Heartwood Shield
Spirit effect added when enemies die
Tempest Quiver recharges by touching spirit effect
Tempest Quiver removed from wooden chests
Tempest Quiver fixed and description updated
New mechanic for picking up loot added
Flickering lights now provide whispers, no items
Audio jukebox removed everywhere
Immersive device added (left-click guide, right-click audio)
Mob material sell area expanded
Small animation for mob material sell added
Better explanation message from Agnes added
Agnes repositioned
Parcour routes now have guiding effects
Formless Mass has signature sound and animation
Backlash renamed to Riposte
Blueprint cost for Riposte reduced
Riposte damage increased
Riposte cooldown lowered
Name of active Formless Mass displayed
Riposte stance duration increased from 0.5 to 0.65 seconds
“Not Implemented” tag added to any Formless Mass missing in Chapter 1
Complete overhaul of “Rain” mechanic
Loyalty requirement added to open portals at Soul Station
Water landing zones removed from parcour areas
Slow falling effect added after failing parcour
Leaving Divine Realm removes slow falling effect
Pilgrim wind chimes added in front of Matilda
Wind chimes connect to Soul Station for fast travel
Dodge function changed from Shift to “Drop Key”
Poison effects changed to custom “self-made poison effect”
Tempest Quiver now shows knives count only on throw, switch or change
Aurum Pridetail moved to first platform of Soul Station
Empty bottle NPC replaced by Aurum Pridetail
Tinkerer Amelia moved to Soul Station with robot
Small place added for Amelia
New NPC added at Soul Station giving a present and waiting for the train
Noquun sends letters now instead of screeching
Reflectra at Soul Station is silent, only watching
Changed appearance of Ibya Priestess
Changed appearance of Farmer Grace
New colored dialogues for Everwalker
New colored dialogues for Shade of Fading Day
Sir Segerec’s size changed
Changed appearance of Hunter Maria
Changed Hunter Maria’s weapon
Changed Hunter Wilhelm’s weapon
Embellished Ibis Island entrance area
Beautified Dreamveil Isle (formerly Island of the 3 Animals)
Dreamveil Isle given a unique, slightly uncomfortable theme
Divine Realm given a new theme
Added hints and mysterious shadows that flee players on Dreamveil Isle
Lights in Grove of Deities flee from players
Beautified Flins Shop
Beautified Windmill of Ibis Island
New boss theme for Matilda
Changed Matilda’s entrance
Matilda’s HP raised
Matilda slows herself during parry instead of stun
Changed parry and run attack indicators for Matilda
Added Matilda’s first-time ultimate attack
Added slow then fast phase to Matilda’s fight
Final phase includes brutal run attack
Reworked Matilda’s dialogue
Fixed tree-position bug after Matilda’s ultimate
Improved lore for Matilda’s boss material
Added “convert blueprint” use for her material
Three redthroats appear after Matilda’s defeat showing her Falwhind connection
Hall Of Voices dungeon added
Boss “Ava” added to Hall Of Voices
Dungeon starter that summons mobs on entry added
Server-wide message announces Hall Of Voices entry
Gem Veins distributed in Hall Of Voices
Boss “Mira” added
Healing Stone added to dungeon
Changed feather guess for “optifine quest”
Changed reward for first Fiore quest
Owl Percival and related quest added on Ibis Island
Slotty now gives better inventory rewards
Better lore books added for Soul Station trades
Lore books now shorter and better written
Lore books can be absorbed for XP anywhere
Players receive Shelleys instantly after defeating them
Improved first encounter with Phia
Enhanced Ibis encounter with dialogue and effects
Advancements announcements turned off
Death message simplified and less edgy
Mob name colors changed
Rope slide to Ibis Island windmill beautified
Fixed “No More Quests Available” bug
Baltasar gives sword directly, no quest needed
Owls on Ibis Island now interact with feather rewards (20% chance)
Special buff added for collecting 30 feathers on Ibis Island
Players can own max 3 Phia Lumine now
Players can top up Phia Lumine if having 1 or 2 left
Phia Lumine not taken when near Enderchest anymore
Weapon ability support changed from “right” to “main” hand
Healing effect color gradient matches item name “Phia Lumine”
“Preparing for healing” message color gradient matches “Phia Lumine”
Lantern at Soul Station replaced with bamboo wind chimes
Phia Lumine now given by interaction, not a single strike
Buff foods like Caldrion Berry & Everfall Honey Cookie now instantly eaten
“Amthyst Chime Of Pilgrims” added for smoother Loyalty upgrades
Formless Mass only obtainable after “Audience: Ibis”
Gem veins change color randomly when damaged (blue or red)
Chiseled message in Soul Station got punctuation, spacing and quote fixes
Percival now gives correct shards
“Audience: Ibis” item text corrected from “grant” to “grants”
No block with missing interior on Ibis Island anymore
Backpack green text removed for better readability
Players can’t be pushed off the zipline anymore
Vivalora now gives an item
Everbloom quest last stage now shows “(to be continued in chapter 2)”
“Wanderlust” flute blacklisted for backpacks (no infinite storage)
Backpack bug completely fixed, blueprints now craft backpacks instead of buying
Diary from “Fangore” quest clearer to obtain
Papers blacklisted from backpacks (letters can’t multiply infinitely)
Cyn now has SHIELDBREAK ability
Matilda’s sword stays named Matilda’s Sword
Matilda’s parry cooldown set to 5 seconds to prevent spamming
“Swing Loyalty to upgrade” message shortened from 20 to 3 seconds
Baltasar no longer mentions sunlight in dialogue at night
Tempest Quiver explanation improved
Sir Segerec placed on solid block, renamed, scaled normally, can’t escape now
Blightfurs give +3 gold reward
Blueprint: Devour now requires 5 mossy flesh and works again
Quest “Heartwood” now says: “Phiella wants me to take her shield leaning against her gravesite at Ibya Forest start.”
Dungeon finally fixed
List of droppable items added
No trading or worldguard messages about dropping items needed anymore
Whisper Vessels stack capped at 10, new stacks formed after
Skill removing vessels above 10 less buggy
Letter of Noquun texture changed, can’t go in backpack, parchments can
Gemadillos finally fixed completely
Phiella’s “Heartwood” quest no longer repeatable
Armor stands no longer vanish and won’t vanish again
Items now stack themselves
Lecterns protected again (maybe missed some)
Runestones (Strength) moved to stage 1 from 2
Hall Of Voices no longer kicks players out due to end sequence bug
Elven Crown (Jackpot) can be transformed into full gems if achieved multiple times
Titan and his carrot removed, replaced with voucher for 1 of 3 Ellums
Players who had Titan automatically get voucher upon visiting Soul Station
Voucher usable at Ellum Haven on Ibis Island
Hall Of Voices boss recognition works
5 new status effects created
All poison effects replaced by new Blight Status Effect
Spiced Potatoes now eaten instantly
Mythical Box added to stack faulty and unstackable items
Gem shards replaced by Glimmer
Heirloom Gems created and added to slot machine
Gem Veins fully functional
Mistborn Archers have their bows back
Enhanced dialogues pack applied
Heartly gemstone description improved (+2 max HP) and replaced in test area
Formless Mass: Silkfall now applies “Blight” status instead of poison
Silkfall lore updated
Playermodel visible again
Devour no longer kicks player
All dialogues in Falwhind, Soul Station & Ibis Island improved
Watchers Of Umon (spiders) now apply blight effect instead of poison
Resin now removes blight effect from barkshrooms, mira, watchers, ava, and others
Players now spawn correctly in the appropriate area, depending on tutorial completion
The Oak-Bow is now breaking again when shooting it, as intended
Official Void Tales Modpack has been created
All dialogues in Ibya-Forest, Umon & Sanctuary improved
All poisonous attacks from Thalis & Leafsong now apply the new custom status effect “Blight”
Adjusted armor sets with corresponding set bonuses and improved stats
Adjusted the rewards from Vivi’s treasure chests
All armor sets now have equal armor values – only the effects make a difference now