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Gems

Gemstones socket into your weapons and armor and shape how your build plays - some empower critical strikes, others reduce cooldowns or enhance abilities directly.

Gemstone types

  • Rift, Hollow, Vessel - the base gemstone types
  • Bleak - rare gemstones that strengthen the cursed blade Loyalty
  • Heirloom - grant power at the cost of something else
  • Fragment - seven of these exist, one for each of Phia’s fragments, the ancient deities. Ibis, the first fragment, has already been awakened
  • Moltanica - instead of being consumed, a Moltanica upgrades the item it’s socketed into directly and permanently

Current rules

Every weapon and armor piece has one gemstone slot, and that slot accepts any gemstone type. Items progress through Base, Tier 1, Tier 2, and Tier 3 - some unlock a second gemstone slot at their final tier.

Stats gemstones affect

Tempo, Crit Chance / Crit Damage, Damage Reduction, Dodge Chance, Health, Recovery, Lifesteal Chance / Power, and Parry Chance / Power / Counter.

Every player has a small baseline chance (~2%) to trigger Crits, Lifesteal, or Parries even without gear, so builds aren’t strictly gated by specific gemstones.

Want the details on any individual stat? The Stat Library, an interactive book in the library corner, explains all of them in-game.

Still evolving

The gemstone and stat system is being rolled out gradually - check /news for the latest changes.